+6 votes
in Suggestion by (1.6k points)
At the moment the UI will refresh the performance values for a production facility only once a cycle completes. This, somewhat, makes sense - the values are "locked" for the duration of a cycle (otherwise some weird stuff could probably occur).

That said, it would be very helpful to know what the new values will be BEFORE the next cycle. While fast-working production buildings (smelters, constructors) take very little time to operate (and, thus, one doesn't need to wait long for the values to update), fiddling around with over/underclock settings for slower buildings can be a bit annoying.
by (430 points)
Yeah, especially considering you can't see what the consumption / production rate and the power consumption will be on an unpowered building.
by (790 points)
Maybe some sort of "OC Preview" I think might be better?
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