If you're playing on multiplayer with just 1 other Player you can glitch through for example a broken HUB or these unbreakable breakable stones with slugs or WIPs inside.
In order to do so, You need the host to be out of loading range, but not too far gone ( I haven't tested how big the radius is). The other Player can then Sprint into those things and Will be Stuck if the Host is in Loading Range again.
For any Further questions respond to this thread. If it already exists, tell me as well, so I can take it down again.