Agreed, I have similar issues. I put too many Truck Stations together in a small area, with different resources. They often get jumbled... the Truck tuning is... well there's room for improvement.
Would be nice if Trucks: -knew not to crash into each other (wishful thinking, however most of the issues stem from the Trucks straying from their course after a collision)
-Truck Stations were for specific Trucks; they only unload/load to the Trucks designated to them
- Or, I like the idea of a full stop for loading/unloading, except that a nice short trip the to Station is often helpful
In the meantime I have a stop gap solution: Smart Splitters enabling a colostomy bag of sorts. Set up a smart splitter right at the exit of the Truck Station, and sort out the good from the bad. Set the Center of the Splitter to whatever resource you want sent into your main vein, and have the rest pushed off the side. You'll have to clean out these bags every once in a while, but at least everything keeps moving.Thinking I might even set up a way to reintroduce the refuse into the system with more smart/programmable splitters, but I'm trying to to go too crazy with Experimental stuff, wait for a stable version before putting in too much work.