+7 votes
155 views
in Suggestion by (450 points)

The generators on the hub cannot be deconstructed and reconstructed elsewhere. They should either:

  1. Be deconstructable OR
  2. Not appear to be deconstructable
As is, they look like they can be deconstructed, but they cannot.
by (6.1k points)
Keep in mind that with option 1, you're requesting a resource dupe, essentially. They're free, from the hub parts thing. So someone could just keep deconstructing and replacing the hub for infinite generator mats...
by (120 points)
Yes, but wouldn't it actually be faster to just build miners and get materials that way? Also way more fun...
by (450 points)
+1
@Ambaire That's a really good QA concern, but there are totally programmable way to make sure it's NOT a resource dupe. You could have a global property that keeps track of hub generators and doesn't construct it with generators based on that number. Something can be done for option 1.
by (260 points)
+1
At least they could make it so the generators make no noise when they are switched off..
Welcome to Satisfactory Q&A, where you can ask questions and receive answers from other members of the community.
In order to keep this site accessible for everybody, please write your post in english :)
August 28th update: We've removed downvotes! One major reason is because we don't want to discourage folks from posting legitimate suggestions / reports / questions with fear of being mass downvoted (which has been happening a LOT). So we now allow you to upvote what you like, or ignore what you don't. Points have also been adjusted to account for this change.
Please use the search function before posting a new question and upvote existing ones to bring more attention to them, It will help us a lot. <3
Remember to mark resolved questions as answered by clicking on the check mark located under the upvotes of each answer.
...