+9 votes
278 views
in Suggestion by (240 points)
edited by

Please add option to turn off on sight creatures aggression, or to be more fancier changing their behaviour to run from player and keep distant from machines (dependent on species).

by (33.6k points)
They already despawn in a wide range from buildings and as already stated by devs, there is no plan to have creatures attack or damage structures nor even raid the facilities just to engage the player.
However, anything could be an on/off option, but think the game would change too much drastically if you remove at all the challange of aggressive creatures (resulting in a godmode cheat feature alike)

1 Answer

+1 vote
by (2.5k points)
In the long run, I don't know how this would work out. I think CS intends to eventually have things like boss fights that I'd assume will be needed for progression in some fashion.
Welcome to Satisfactory Q&A, where you can ask questions and receive answers from other members of the community.
In order to keep this site accessible for everybody, please write your post in english :)
August 28th update: We've removed downvotes! One major reason is because we don't want to discourage folks from posting legitimate suggestions / reports / questions with fear of being mass downvoted (which has been happening a LOT). So we now allow you to upvote what you like, or ignore what you don't. Points have also been adjusted to account for this change.
Please use the search function before posting a new question and upvote existing ones to bring more attention to them, It will help us a lot. <3
Remember to mark resolved questions as answered by clicking on the check mark located under the upvotes of each answer.
...