+9 votes
in Suggestion by (240 points)
edited by

Please add option to turn off on sight creatures aggression, or to be more fancier changing their behaviour to run from player and keep distant from machines (dependent on species).

by (33.6k points)
They already despawn in a wide range from buildings and as already stated by devs, there is no plan to have creatures attack or damage structures nor even raid the facilities just to engage the player.
However, anything could be an on/off option, but think the game would change too much drastically if you remove at all the challange of aggressive creatures (resulting in a godmode cheat feature alike)

1 Answer

+1 vote
by (2.5k points)
In the long run, I don't know how this would work out. I think CS intends to eventually have things like boss fights that I'd assume will be needed for progression in some fashion.
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