+6 votes
in Suggestion by (560 points)
This is similiar to another suggestion of "choosing what to unload at a station" but a little more simple.  I have the occasional issue where trucks will colide and knock one truck into another station causing the wrong resource to be unloaded onto a belt which can be a pain to clean up belts.  Simple thought, trucks only unload at their pause node.
by (10.9k points)
build less compact maybe?
by (560 points)
Not compact, my stations are a good 20 foundations apart. Collisions happen, during turns and the like. Due to the physics of trucks they fly quite far when colliding. A simple solution to preventing trucks from unloading where you don't want is to have them only unload at their pause nodes.
by (580 points)
Obviously this question was asked while ago... but the solution is to put a smart splitter on the truck stop output.  Filter out the other station's content (which should be rare) and feed it back into the other truck stop.  The intended output of the current station let it pass through.
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