All of the following related to non-host players.
- Jelly pads not working
- Parachutes not working
- Can't open drop pods in which one or more requirements is power(yes they were sufficiently powered)
- Netcode needs fixes, players experiencing noticeable lags even on ultra network settings. Buildings build with a delay or won't build at all with no build error messages but after several attempts they do build. Sometimes they weren't able to see what they've built but I as a host was able to see, or weren't able to see what I've built or were still able to see buildings I've built and then deconstructed(so buildings were no longer there), I think vission issues happened with the foundations mostly. Etc. On default network settings game was literally unplayable. (Nothing wrong with the internet connection)
- Oh and one more thing, when you will do optimizations(I know it's way down the road), one thing to optimize is that when someone joins my session, my smooth 60+ fps with occasional freezes, turns into <30fps with often freezes.