+2 votes
248 views
in Bug Report by
edited by
Reloading of the nobelisk not possile. Anyhow, you can throw the noblisk which results in a crash.

Host works fine, its just related to the clients connecting.
by
Additional notes: The high-poly in-hand model doesn't appear, the in-map version is also invisible.
by (260 points)
Nobelisks seem to work fine on my end. Experimental 100692.
I can throw one, reload, throw another, explode them, etc. without issues.
by
edited by anonymous
@daver18qc: Were you the client or host? If host, then that confirms it's a client-only bug.
by
You should state in the OP (or better still the title) that this is multiplayer.  There are a LOT of things that don't work well on multiplayer for some reason or other.

I have no issues with Nobelisk on single player.
by
You are right, its only affecting the 2 clients connecting to our game. The host is able to blow us 2 other players up like a charm ;-p
Welcome to Satisfactory Q&A, where you can ask questions and receive answers from other members of the community.
In order to keep this site accessible for everybody, please write your post in english :)
August 28th update: We've removed downvotes! One major reason is because we don't want to discourage folks from posting legitimate suggestions / reports / questions with fear of being mass downvoted (which has been happening a LOT). So we now allow you to upvote what you like, or ignore what you don't. Points have also been adjusted to account for this change.
Please use the search function before posting a new question and upvote existing ones to bring more attention to them, It will help us a lot. <3
Remember to mark resolved questions as answered by clicking on the check mark located under the upvotes of each answer.
...