+20 votes
379 views
in Bug Report by (670 points)
closed by

#solved -> scroll down

Versions:

SF EA Exp.: #101547

SF EA :# 101656

SF EA :# 101829

SF EA :# 101873

SF EA :# 102023

Issue:

Player 2 can't see the amount of input material in fabricator, assembler, manufactorer.

Player 2 cannot insert resources like iron bars, etc..

Player 2 cannot insert resource fuel in Truck

(Output usage works)

Tested workarounds (no success):

1. new game created

2. Player 2 hosted instead of Player 1

3. game version builds verified

4. uninstalled + new installed

5. tested newerBuild  SF EA#101829, same issue

6. tested newerBuild SF EA #101873, solved partially the problem. Interaction with buildings is back to normal. Means, you can see the amount of input ressources, you can change the amount.  But, interaction with vehicles had still the same behaviour (no input, no inventar).

7. tested newer Build SF EA :# 102023 -> problem solved

Images:

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closed
by (1.1k points)
+1
Same problem with player 2 & 3.  Have tried kicking players and reinviting.  Have tried making sure all are on Ultra network.  Have tried saving, restarting from desktop.  No dice.
by (130 points)
+1
Can confirmn happening to me too. Along with a whole bunch of network prediction/desync issues. player 2 doesn't see some things on belts, sees machines in wrong state. When driving train/truck it's jumping all over the place. This is played on LAN with no NAT or firewall.
by (1.1k points)
+1
Given Dooglz's comment, I should probably add that we are over the internet, NAT 'medium' (UPNP used?).  Player 2 is East Coast USA, on very low end hardware that results in playable game with everyone else seeing him 'teleport skip' in roughly half second corrections.  Player 2 has in past had very minor desync of not being able to see an item/equipment or two.  This was corrected by my redeploying said equipment.  Player 3 is on the West coast of Canada, higher end system and all is smooth.  I am host with higher end system and net in South central USA.

While it is possible other desync issues are sneaking past as simply never having been noticed, it is all quite playable.

Also, Player 2 & 3 are able to change recipe, interact with resulting product.  Only interaction with source product remains issue no matter any possible workarounds we have tried.
by (120 points)
+1
Same thing happning to me
by (670 points)
try Build #101873

1 Answer

+1 vote
by (670 points)
 
Best answer

7. tested newer Build SF EA :# 102023 -> problem solved

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