+4 votes
in Suggestion by (790 points)
Currently, when a building is in standby mode, the light is blinking yellow (same as missing ingredients) and when they have no power they are blinking red (same as non-standby buildings), even if the building in a generator without biomass.

As standby control seems to be a power button, the light should be completly off (or maybe a low white pulse, like a computer standby led), even if the building have no power. And same for generators in standby mode.

[By the way, the light bar of building is just a genius idea, like in real factories !!! :D]
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