A few ideas here. Firstly around monitoring operations from your HQ (and perhaps cut down remote facilities). Allow the player to construct remote camera's which can be set-on variable size posts (like the conveyer belts) or if possible on the side of terrain, and structures. To sweep 90-360deg depending on the placement. Depending on the number possible, they can be given a short ID code and colour - and can be selected from the monitoring stations of the HQ, to either view or manually control. To encourage exploration the HQ could have a region satellite map which start off blank, but gets populated as you physically travel and explore. Initially showing only way point markers and mineral deposits, and camera positions but with further tech eventually showing your buildings allowing you to zoom to see your individual sites, and then allowing power overlays. More tech allowing upgrading to the ability to track your automated vehicles, and tagged velociraptors .
Late game allow some degree of remote manipulation from the map. Firstly allowing the ability to turn off and on individual power nodes, and power generators to remotely to redirect power. Then to remotely access and control key components to turn them off or on, change their active blueprints and be able to close or open paths for your splitters and mergers. Final stage allowing the remote control of vehicles (activating/deactivating) or piloting with remote camera.
If the wildlife ever get organised, then this would give the ability to control automated defenses and sensors, to protect our vital interests in bringing the light of progress to this wonderful Eden of a new world. Perhaps better as an idea for the Conquistifactory expansion.