+6 votes
in Bug Report by (160 points)
Name says all. The aliens that charge at the player give inconsistant amounts of knockback, sometimes launching the player back/up very far, resulting in them falling off a cliff and dieing. (I got pushed off the world in multiplayer this way, then ended up stuck in respawn screen. My friend fixed it by killing me so I could respawn succesfully.

2 Answers

0 votes
by (14.1k points)
Generally this extra boost is due to the player jumping - it exists in many games either by design or not - take it as you jump just before getting hit - you've got no traction to resist being thrown.  (although it does seem a bit excessive - and don't get me started on those "world edges"
0 votes
by (7.5k points)
Yeah it once kicked me 5 foundations away, Just barely stayed on the edge of the map.
Welcome to Satisfactory Q&A, where you can ask questions and receive answers from other members of the community.
In order to keep this site accessible for everybody, please write your post in english :)
August 28th update: We've removed downvotes! One major reason is because we don't want to discourage folks from posting legitimate suggestions / reports / questions with fear of being mass downvoted (which has been happening a LOT). So we now allow you to upvote what you like, or ignore what you don't. Points have also been adjusted to account for this change.
Please use the search function before posting a new question and upvote existing ones to bring more attention to them, It will help us a lot. <3
Remember to mark resolved questions as answered by clicking on the check mark located under the upvotes of each answer.