Hello,
I am a big fan of Factorio, and last year I saw a similar game announcement at E3, only with a first-person perspective. Immediately leave the application to participate in the alpha. Carefully followed invites, but they were all by. And here, on the eve of March 8, I receive joyful news about participation in the next alpha.
Game look PERFECT
In this Weekend i play over 20 hours, find all availible progress and all interesting place. But there are some things that i didn't like.
https://puu.sh/CY7JF/ef60ee5136.jpg
1. Too more agressive mobs in start location. U lending in new planet walk 50 meter and u attacked 2 agressive boar. May be need more safety room for new player and some first resources in start location.
https://puu.sh/CY6dK/05de599b01.jpg
2. Belt crossing belt look too bad.
https://puu.sh/CXgaP/487560734a.jpg
https://puu.sh/CXga8/5fcd6ab324.jpg
Flying platfor look bad too
https://puu.sh/CXgeB/083e5c95be.jpg
3. Chainsaw is too cheaty. When i use chainsaw at tree i harvest leaf and wood, but i can use chainsaw at flower and i harvest leaf, flower petals and LIMESTONE!!! (decorative rocks). I think its a bug. And some freezy when use chainsaw (i5, gtx1070, 16RAM, 2560*1440, ultra).
https://puu.sh/CXtJe/3f61ce7ba7.jpg
4. AI too stupid.
Flaffy-tailed Hog stuck in the trees, cant climb a low rock or hill and still standing. May be he must run away when cant attack target?
HINT: I can build ramps, clinb on it and stroke him, he stay near and cant move.
Fire Spitter try to attack player, but attack behind trees and rocks looks too uselees. May be need use clear trace between player and creatures?
HINT: I can build ramps and walls and count the number polygons in the models or statistic of use creatures spells. May be fire/acid spells can destroy walls?
https://puu.sh/CXUCk/fcd1b199c0.jpg
Spider and suicide fly looks good.
5. All creatures attack only player and dont touch building. Player have challenge only in first location and when capture first ore place before build portable miner. After player find technology and craft raw gun game getting too easy. No one mob not dungerous (one-two fire and he die, 6-8 for big mobs). May be need limited resources or forbid build anything anywhere.
Why i need jatpack if i have many walkways and parachute?
https://puu.sh/CXV7d/8614a6892f.jpg
https://puu.sh/CXWKO/46ee2390d9.jpg
https://puu.sh/CXSM0/988eba4d9e.jpg
https://puu.sh/CXWNu/a0fcb18ef1.jpg
6. Hotkey is too useless. In this game i need ATTACK, DEF, and HEAL for survive and every second too expencive, but i must push TAB, drag and drop berry to hand and push LMB for dont die. And i always have actionbar for fast buildind. I build 10% time and 90% explore and survive and i dont have fast change gun/heal.
https://puu.sh/CY65O/f3ea8fa222.jpg