+6 votes
577 views
in Suggestion by (500 points)
An auto walk toggle would sure save some strain on my poor hands, since we have to walk/drive back and forth quite a lot, especially when exploring. Since this isn't much of an action/reaction game, just holding the key for minutes at an end seems pointless.
by (5.5k points)
+2
Once more I find myself having to ask, why even play the game if you're going to ask the game to play itself? Most of this game is about automating the entire game, why automate the walking process too? One of the few manual tasks we actually need to do?
by (2.8k points)
+4
World of Warcraft has an auto-run button which I use all the time, but I'm not how well the mechanic would transfer to the very cliff-prone world of Satisfactory.
by (5.5k points)
+1
YEa, I gotta say WoW is an MMO for a start. And for a second, I thought people couldn't get any lower by constantly referencing Factorio and Subnautica, but now people are using WoW to try to make points?.. Damn...
by (500 points)
+3
Because I have hand strains/injuries, but still want to play games. Holding a key for a long time puts a big strain on the fingers. Same thing with the manual crafting, though I understand better that that should be a chore.
For example, I can play the latest Assassin's Creed for longer periods than other games, because it has an autorun key.
by (5.5k points)
While I sympathise with the strain/ injury, if you're injured, you should expect to have to make some adjustments until you're better, or if it's not something that will get better then just something a person has to learn to live with. And if it's strain from having done too much gaming... Well that's your own fault, even I rest when I've gamed too much.

Granted an autowalk would help to alleviate that, and would be a good addition to help lessen injury/strain (though it has been mentioned it *is* already in there) but we gotta understand that the body has it's limits and if we are strained or injured we need to rest from / moderate activity that will make said condition worse. And for lifelong injuries try to understand that you just got it different from now than you used to have it.

1 Answer

+3 votes
by (14.1k points)
in the controls menu is a tick box to switch from "push to run/walk" to "toggle run/walk"
by (500 points)
+1
I checked it, but it didn't seem to do anything. Maybe because I was still holding the key to walk like usual... Do you just press W once to keep walking with it toggled? Can't check it now, obviously, since the period is over...
by (14.1k points)
+1
instead of holding shift to run you press shift once then you're perma-run,  press shift again you're back to normal perma-walk
by (500 points)
+2
Ah yes, that's better than having hold shift as well, but I was thinking of something so you don't have to hold W to walk, too.
by (14.1k points)
+2
third party software available to control mouse and keyboard input - just google autoclickers and autokeyboard and stuff like that.   you'll be able to set something up that when you press (a key that you select like closed curly bracket) the key it simulates whatever you've told it to (holding E for instance.)
by (500 points)
Ah, I guess there should be things like that. Thanks for the tip.
Welcome to Satisfactory Q&A, where you can ask questions and receive answers from other members of the community.
In order to keep this site accessible for everybody, please write your post in english :)
August 28th update: We've removed downvotes! One major reason is because we don't want to discourage folks from posting legitimate suggestions / reports / questions with fear of being mass downvoted (which has been happening a LOT). So we now allow you to upvote what you like, or ignore what you don't. Points have also been adjusted to account for this change.
Please use the search function before posting a new question and upvote existing ones to bring more attention to them, It will help us a lot. <3
Remember to mark resolved questions as answered by clicking on the check mark located under the upvotes of each answer.
...