I know that's not the spirit of the game, and i'm not sure about this idea. I'm just saying because i have thoughs about this.
I think the game would be better if it has a challenge. Like a world reponse based on what we do and how we do, or something like that.
For instance, in the well known factorio, enemies will be stronger depending on pollution. So depending on how we build, there are consequences, that are to be managed. Balance between pollution, defenses, production.
I don't want factorio-like game, and this game is not. But I think it's important for hyping people in the long run.
On my opinion, without this side, it it's too much a "sandbox", maybe.
It could be military side but not only. I Seek ideas
What do you think about this ?