+15 votes
in Bug Report by (150 points)
After a player disconnects, the player's character + name tag is still showing and wont dissappear.

Collision on that character is also still activated which blocks you from paths.
by (310 points)
Can confirm, this is an issue. If this doesnt happen for other people who started with other players, it could be that if a player joins later in the game after a certain point, this happens? As i dont see people complaining about it , could be wrong. Could also be determined on how they disconnected, from going to main menu, or desktop.
by (250 points)
Same here, even after reloadting the savegame.
by (130 points)
Having the same issue,  hopefully this bug will be ironed out in the next update. The model is even saved as part of the game so when i reload at a later date his avatar is still there.

1 Answer

0 votes
by (5k points)
I assume this is a feature so you can't accidentally build on top of someone while they're logged out.
by (110 points)
I think that's why you always spawn at the hub. Although I dont know where you spawn if no hub is placed.
by (130 points)
Umm I think you might of mis understood the original bug report. Spawning is no issue, it's when your friend logs off your game, his/her avatar just stays inside the game world and doesn't de-spawn. The game still classes this as an entity and doesn't allow people to build on top of them. Also when said person comes back and then logs off then 2 of his avatars are just standing there. This would be especially annoying if you have 4-10 people logging off in different places. Only way around at the momment is to use the zapper and continiously stab until that avatar is killed off.
by (110 points)
No, I understand. I have like 10 bodies in my game at this very moment. Some are from friends that joined at some point and some are even my own from when I loaded in I it made me a fresh spawn and I lost everything I was holding
by (130 points)
Bugger.. yeah it's annoying. Just Zap them to death for the time being ;)
by (5k points)
Are people saying you see *multiple* of each player's avatars? In my game, I only see the single most recent position of each player, which doesn't bother me at all.
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