+2 votes
52 views
in Suggestion by (2k points)
edited by

I often build many very short parts of a belt manually, because the standard pathfinding is not smart enough.

Some ideas from high to low:

  • going around poles, splitter/merger, other buildings (now it is blocked)
  • respect terrain height (now it goes underground or mid-air)
  • snap to grid (keybinding to force 90 or 45 degree also on dirt)

I'd like to see an improved pathfinding.

Update - similar postings:

Welcome to Satisfactory Q&A, where you can ask questions and receive answers from other members of the community.
In order to keep this site accessible for everybody, please write your post in english :)
August 28th update: We've removed downvotes! One major reason is because we don't want to discourage folks from posting legitimate suggestions / reports / questions with fear of being mass downvoted (which has been happening a LOT). So we now allow you to upvote what you like, or ignore what you don't. Points have also been adjusted to account for this change.
Please use the search function before posting a new question and upvote existing ones to bring more attention to them, It will help us a lot. <3
Remember to mark resolved questions as answered by clicking on the check mark located under the upvotes of each answer.
...