+7 votes
in Suggestion by (350 points)
as the title suggests :)
by (1.2k points)
Can you also discuss use cases? Not just "it'd be cool" but what design are you looking for, or what functions are prevented from not having this in?
by (350 points)
Remember that you can, to some degree, do this with conveyor belts. For instance having a Mk.1 belt on one output limits that output to just 60/m.
Also I believe this would simplify things way too much, as it'd be incredibly easy to hit perfect rations with this available, eliminating part of the challenge of the game.
by (1.2k points)
Also, you could set up your own percentages by deploying the belt to 10 equal belts and then merge them back as needed.
by (5k points)
@seePyou nit: You can't split to 10 evenly. Only 8/9/12.

But most (all?) combinations in game only need splits/mergers of 2s and 3s.
by (1.2k points)
sure you can. Take the even 12 split you have, and take two of the exits, one from each side, and feed them back to the starting one belt with a merger.

1 Answer

+1 vote
by (3.8k points)
This would be very good, instead of having to under/overclock the machine you can select the product output rate per minute or one of the input rate per minute and set it.

I.e; for making wire you can click 45 per minute and type in 30 and the machine scales to 66.6r%
by (1.2k points)
This should be a comment, please convert it. It does not answer the question, nor does it come in the form of a Coffee Stain Studio officila feedback on the suggesiton.
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